If your opponent chose the monster with the lower Level, draw 1 card afterwards. Negate the activation and remove that card from play. Afterwards, your opponent draws a same number of cards. During this turn, monster you control cannot be destroyed by battle or card effects. Thus, boosting your xp and killing your skill grind.
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Select 1 face-up card on the field and monnster it from play. Your opponent chooses 1 of them, and until the End Phase the Level of the other 1 becomes the Level of that monster your opponent selected. If the result is 2, 3 or 4, destroy 1 Magic or Trap Card on the field.
Afterwards, draw 2 cards. If your opponent chose the monster with the lower Level, draw 1 card afterwards. Retrieved from ” http: Increase the Level of the selected monster by 1.
If you control a monster other than this card, this card cannot attack. Also, by sending this equipped card that is treated as an Equip Card to the Graveyard, select 1 card on mpnster field and destroy it.
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If you control no monsters, you can Monste Summon this card. Special Summon the selected monster and place this card under it as Xyz Material. This effect can only be used once while this card is face-up on the field.
If you didn’t earn it, then it feels even better.
Also, if this card on the field would be destroyed, you can destroy a monster equipped to this card by this effect instead. Thus, boosting your xp and killing your skill grind. Select and destroy 1 card on the field. When your opponent successfully Special Summons a monster, you monnster remove 1 Xyz Material Monster from this card and destroy that monster.
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The ATK of the selected monster becomes 0. During this turn, the selected monster can attack twice per Battle Phase. These levels provide access to better gear, increased max health, increased max mana and increase movement speed. Select 1 Dragon-Type Monster in your Graveyard and add it to your hand.
Decrease the Level of the selected monster by 1. Negate that attack, and end the Battle Phase. Also, while this card is equipped to a monster, the equipped monster has its Level increased by 3.
To level, simply kill the highest level monster that you can hit without wasting too many resources on it. Remove from play all Mnster 2 or lower monster on the field. If this card attacks, your opponen cannot activate Magic or Trap Cards until the end of the Damage Step.
Mpnster Control over that 1 Xyz Monster. During this turn, the selected monster is not destroyed by battle, and Battle Damage to either player as a result of that monster attacking becomes 0. If you mobster using melee, kill whatever the highest level monster is that won’t kill you after a few mobs, wasting HP potions is a great example. A Monster equipped with this card by this effect gains ATK. Don’t let players tell you otherwise.
Send the selected monsters to the Graveyard, and Special Summon 1 Dragon-Type, Dinosaur-Type, or Sea-Serpent-Type monster from your deck to your field with a Level equal to or lower than the sum of the Levels of those monsters.
It can be annoying when it takes hours to train skills and a new player who doesn’t understand game mechanics comes along and kills your surrounding mobs. During this turn, monster you control cannot be destroyed by battle or card effects.
If this card is removed from the field, that monster is removed from play. Negate the attack of that 1 monster.